Personalize Offers. Maximize Revenue.

Provide the Right Offer to the Right Player at the Right Time.

Congratulations!

Our Partners

Improve KPIs with Personalized Offers

Studio A - MMORPG

  • Retention Rate 13%
  • IAP 8%
  • Engagement 45%
  • Conversion Rate 94%

Studio B - Idle Game

  • D4 Retention Rate 88.5%
  • D6 Retention Rate 79.5%
  • Retention Days 36.1%
  • For us, who lacked the know-how to analyze data, this service was a lifesaver. The detailed guidelines allowed us to easily use the console, and their detailed reports were extremely helpful. TENTUPLAY offers an essential service which assists in the growth of start-ups.
    Yuri Kim
    CEO / Studio Lumiere
  • The must-use service for all the video game startups! I knew it right away that TENTUPLAY is REAL the moment I got the analysis report. You don't have to rely on your gut anymore and can achieve tangible improvements with thorough data analysis. It's literally the best.
    Chul-Hoe Koo
    CEO / Bleor Games
  • TENTUPLAY enabled us to understand players’ different needs through data analysis. It categorized players by playing styles and gave us valid ideas to improve our game.
    Jung-Hyeok Shin
    CEO / Playhard
  • Honestly, I had some doubts in the beginning. I wasn’t sure whether it would really turn out to be effective. However, I saw the retention of the treated players was 88% higher than the untreated, and my doubts vanished.
    Junyoung Hong
    CEO / G.AIM Studio

What can you do with TENTUPLAY?

  1. The Right Offer to the Right Player

    Decide what offer to give, whom to give, and after how many failures to give.

  2. Proceed Live Events Without Developers

    No need for extra coding. Start new promos and events whenever you want.

  3. Optimize Revenue with AI

    The AI finds out what in-game product each player needs and recommend it automatically.

Provide Personalized Strategies and Offers.

The Perfectionists

Tips and guide for those who have a hard time deciding which item to rush first

The Efficient Players

Growth record and recommended items for those who spend resources efficiently to grow fast within a limited playtime

Non-paying Users with High Expectation

Offer watching ads to get the item that helps to win the game for non-paying users

Idle Game but Manually

Tips and featured items for those who want to grow fast and go less idle

using RPGM.Core;
using RPGM.UI;
using UnityEngine;
using TentuPlay.API;

namespace RPGM.Gameplay
{
    public class InventoryItem : MonoBehaviour
    {
        public void OnTriggerEnter2D(Collider2D collider)
        {
            new TPStashEvent().CharacterItemGet(this);
            model.AddInventoryItem(this);
        }
    }
}

Start with one line of code.

Go To Console