||Characters, heroes in the game
||Soft currencies are gold and coins that can be obtained through gameplay. Hard currencies are cash and gems that are hard to get through gameplay and often obtained through purchase.
||Equipment is an item that has its own abilities, levels, grades, and can be enhanced. Examples of equipment can be weapons and armor.
||Consumable is an item like a potion, bandage that has designated effects with one-time usage.
||Items that can be used for appearance change but have nothing to do with ability, such as skin and clothing
||Items that can only be used for specific purposes, such as admission tickets, event tickets, etc. It can also be used as currency in certain times or content.
||Materiality items that are used for equipment upgrades and character ranking up, etc.
||Items that improve the overall capability of gameplay, including environment, buildings, and skills
||Animal character that belongs to the player/character in the game, whose ability is reflected in the player/character
Probability item with no fixed reward. All types of boxes, including boxes with 0% probability, are called random boxes.