Use Advice UI for AI-generated Personas (deprecate
Prerequisite
- Advice UI prefab and script for Non-Paying User with High Expectations persona is under:
- Assets/TentuPlay/TPAdviceTemplates/Resources/TPAdviceWindowUINonpaying_Players.prefab
 - Assets/TentuPlay/TPAdviceTemplates/TPAdviceWindowUINonpayingPlayersController.cs
 
 - Advice UI prefab and script for Smart and Busy persona is under:
- Assets/TentuPlay/TPAdviceTemplates/Resources/TPAdviceWindowUISmart_And_Busy.prefab
 - Assets/TentuPlay/TPAdviceTemplates/TPAdviceWindowUISmartAndBusyController.cs
 
 
TPAdviceWindowUI
- Root GameObject: U Dialog and TPAdviceWindowUI{SomePersona}Controller are the components.
 

- Close button: - Root GameObject: U Dialog and TPAdviceWindowUI{SomePersona}Controller are the components.
 

- Button for item or in-app purchases:
- TPAdviceWindowUI{SomePersona}Controller.GoToAdviceEvent is included in the On Click Event.
 - Item Id Viewer and Go To Shop Example logs item id in the Unity Console when the button is clicked. They are a sample function.
 
 

- Contents of Advice: Modify the contexts of PlaceAdvice in TPAdviceWindowUI{SomePersona}Controller.cs.
 
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