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Use Advice UI for AI-generated Personas (deprecate

Prerequisite

  • Advice UI prefab and script for Non-Paying User with High Expectations persona is under:
    • Assets/TentuPlay/TPAdviceTemplates/Resources/TPAdviceWindowUINonpaying_Players.prefab
    • Assets/TentuPlay/TPAdviceTemplates/TPAdviceWindowUINonpayingPlayersController.cs
  • Advice UI prefab and script for Smart and Busy persona is under:
    • Assets/TentuPlay/TPAdviceTemplates/Resources/TPAdviceWindowUISmart_And_Busy.prefab
    • Assets/TentuPlay/TPAdviceTemplates/TPAdviceWindowUISmartAndBusyController.cs

TPAdviceWindowUI

  • Root GameObject: U Dialog and TPAdviceWindowUI{SomePersona}Controller are the components.

  • Close button: - Root GameObject: U Dialog and TPAdviceWindowUI{SomePersona}Controller are the components.

  • Button for item or in-app purchases:
    • TPAdviceWindowUI{SomePersona}Controller.GoToAdviceEvent is included in the On Click Event.
    • Item Id Viewer and Go To Shop Example logs item id in the Unity Console when the button is clicked. They are a sample function.

  • Contents of Advice: Modify the contexts of PlaceAdvice in TPAdviceWindowUI{SomePersona}Controller.cs.

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